Posted: Mon., Nov. 14, 1994

Beavis and Butt-Head

Viacom New Media; $ 62.99; Sega Genesis. MTV's two favorite miscreants have entered the home videogame arena with an entry that may amuse Beavis and Butt-head fans, but ultimately doesn't offer enough to hold one's interest for the amount of time it would take to actually finish the game.
 
Although the title carries an MA-13 warning label (meaning its content may be inappropriate for children under 13), it would seem the label was affixed mainly to assuage the fears of parents who know B&B only by reputation. The game's content is actually pretty tame: The worst of B&B's antisocial tendencies have been removed, and the most offensive it gets is in Butt-head's consistent use of flatulence as a defensive weapon.

The concept of the game is that B&B have (uncharacteristically) saved their money to buy tickets to a rock concert, only to have the tickets chewed to pieces by their reactionary neighbor Mr. Anderson's dog and strewn to the four winds by Anderson's lawnmower. The boys seek to collect the pieces so they can attend this "really cool" concert.

Game play consists of visiting familiar B&B haunts (Burger World, the mall, Highland High School, the drive-in, the hospital and of course, the street), gathering various items to be used against their foes or pawned for cash. The duo fends off attacks along the way with Beavis' belching and Butt-head's breaking wind. Their base of operations is the TV room couch, from which different areas of play are selected by using -- what else -- a remote channel changer. Appropriately, the game ends when the boys' attention span reaches zero.

Superficially at least, the title accurately captures the look and feel of B&B's TV antics, opening with their too-familiar "pull my finger" routine and going on to include many of the characters, phrases and mannerisms known to viewers of the show. But B&B's comedic spark lies in their talent for making the absolute worst choice out of all the possibilities in any given situation, and that element is sadly absent here. Lacking that, what's left is two gassy, poorly drawn dolts.

The game's learning curve is steep, and the instruction manual's sketchy and confusing description of how to work the controls forces the beginning player to burn through several games just to figure out how the thing works. Given the game's limited attention span potential, it's likely that by the time you've learned how to work the thing, you won't want to play any more.


 

Variety is striving to present the most thorough review database. To report inaccuracies in review credits, please click here. We do not currently list below-the-line credits, although we hope to include them in the future. Please note we may not respond to every suggestion. Your assistance is appreciated.

Date in print: Mon., Nov. 14, 1994,


TALKBACK:

Have an opinion about this article? Be the first to comment


Fall TV Preview

Variety has everything you want to know about this fall's biggest shows.

Primetime Schedule for 2008-2009


Recent Reviews:

The Santa Clause - 11/11/1994

Interview with the Vampire - 11/7/1994

Head Above Water - 10/31/1994

The Monster - 10/31/1994

Vukovar Poste Restante - 10/24/1994

Of Love and Shadows - 10/24/1994




The Middle-East International Film Festival kicks off this fall.


Q What are the top 3 things affecting our industry today?
A. Alex - Reality TV in a way I would say, but then again there are about 110 tv shows on air now in... more >


Submit this form
© 2008 Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Use of this website is subject to its Terms & Conditions of Use. View our Privacy Policy.